Play 200 Online

The classic 4-player team trick-taking card game — bid for the kitty, call trump, and race your team to 200 points. Free to play, no download needed.

How to Play ↓
Screenshot of 200 Card Game showing the card table with players seated
4 Players
40 Cards
2 v 2 Team Format
200 Points to Win

What Is 200?

200 (Two-Hundred) is a classic, fast-paced trick-taking card game originally popular across Atlantic Canada. Four players split into teams of two to compete, strategize, and battle to be the first to reach 200 points.

The game blends familiar mechanics of favorites like Euchre, Spades, and Bridge into a unique competitive experience across three distinct phases:

The Bid

Teams compete to declare how many points they can capture in a round. Bid too high and fail, then you lose points instead.

The Trump Selection

The highest bidder chooses the dominant suit, shaping the strategy for the entire round.

The Play

Teammates must coordinate and outwit the opposing team to take tricks — all without speaking a single word during gameplay.

Whether you're a seasoned card shark or completely new to trick-taking games, 200 is simple enough to learn in minutes, but deep enough to deliver endless game nights.

Fast Rounds

Nine tricks per round. Games move quickly — perfect for a few hands or an extended session.

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Strategic Depth

Bid just high enough to gain control. Count cards. Know when to sacrifice a trick for position.

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True Teamwork

Your partner sits across from you. Every card you play sends a signal — use it wisely.

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High-Stakes Bidding

Win the bid and control the round — but overbid and your whole team loses points.

The Deck & Point Cards

200 uses a 40-card deck — ranks 5 through Ace across all four suits. Only three ranks carry points, totalling exactly 100 points per round.

Five of Clubs
5 points each

The Fives

There are four fives — one per suit. Each is worth 5 points. Capturing all four adds 20 points to your team's total, making fives an important early target.

Ten of Diamonds
10 points each

The Tens

The four tens are high-value targets. At 10 points each, controlling the tricks that contain tens is often the difference between making a bid or getting boxed.

Ace of Spades
10 points each

The Aces

Aces are both powerful trick-winners and 10-point cards. They're the most coveted cards in the deck — strong enough to win tricks and valuable enough to change the score.

4 fives × 5 = 20 pts + 4 tens × 10 = 40 pts + 4 aces × 10 = 40 pts = 100 pts per round

How to Play

Every round of 200 follows six phases, from the initial deal to final scoring.

  1. Form Your Teams

    Four players split into two teams. Teammates always sit directly across from each other. Because you aren't allowed to talk during a hand, you'll need to watch your partner's plays closely to coordinate your strategy.

  2. Deal the Cards

    The dealer distributes 9 cards to each player and places 4 cards face-down in the center of the table, known as the kitty. The cards are dealt out in a specific rhythm, ensuring everyone gets a fresh, unpredictable hand right from the start.

  3. Bid for the Kitty

    Starting to the left of the dealer, each player bids on how many points their team will capture this round. Bids range from 50 to 95 in increments of 5, or 100 for an all-or-nothing "1-2" bid. The highest bidder wins the kitty and the right to name trump.

    Dealer's privilege: The dealer may "Keep" — matching the current bid without outbidding — to claim the kitty. Three consecutive passes and the last active player automatically wins the bid at the current amount (minimum 50).
  4. Pick Up the Kitty & Discard

    The bid winner picks up all 4 kitty cards, briefly holding 13 cards. They must discard exactly 4 non-point cards face-down to bring their hand back to 9. The discarded cards are out of play for the round and if any trump is discarded, they are shown to all players then flipped faced down after the 1st trick is complete.

  5. Choose Trump

    The bid winner selects a trump suit — Clubs ♣, Hearts ♥, Spades ♠, or Diamonds ♦. Trump cards beat all non-trump cards regardless of rank. Choosing the right suit based on your hand and the kitty pickup can turn an average deal into a dominant round.

  6. Play 9 Tricks & Score

    The bid winner leads the first trick. Each player must follow the led suit if they have one — otherwise they may play any card including trump. The highest trump wins any trick where trump is played; otherwise the highest card of the led suit wins. After all 9 tricks, point cards are counted and scores updated.

Scoring Explained

Points accumulate round by round. The first team to reach 200 wins the game.

Bid Made

If the bidding team captures at least their bid in points, they earn the points they actually won — not just the bid amount. Winning more than you bid is always better.

Bid 75, won 80 → +80 pts

Boxed (Bid Failed)

If the bidding team falls short of their bid, they are boxed — they lose the bid amount from their cumulative score. The opposing team scores normally regardless.

Bid 75, won 60 → −75 pts

Non-Bidding Team

The defending team earns the points they captured — unless they are frozen. A team with 100 or more cumulative points that did not bid this round earns nothing, preventing runaway scores.

The 1-2 Bid (100 pts)

Bidding 100 is an all-or-nothing gamble. Capture every point card and earn an immediate +200 points, potentially winning the game in one round. Fail and your team loses 100 points.

Team Strategy

200 rewards coordinated play. Your partner sits across the table — read their cards and communicate through your plays without ever saying a word.

When Your Team Bids

  • Support your partner's bid by capturing tricks with opponent point cards
  • Feed your own point cards onto tricks your partner is already winning
  • Don't waste high trump on already-won tricks
  • Discard low non-point cards from the kitty to protect your strong cards

When Your Team Defends

  • Force the bidding team to fall short by capturing enough point tricks
  • Unload your own point cards onto tricks your partner is winning
  • Watch the bid — sometimes knowing who bid gives you hints as to what they may have
  • Save high trumps for tricks that contain the opponents' point cards

Ready to Play?

Game rooms are always open. Find a table, take a seat, and start your first round of 200 — completely free, no app download required.

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